The multimedia offered by Eurel's Electronic Voting System, guaranteed by specific application equipments and components, produces a number of multiform sources, a description of which follows.
Information provided by the system may arrive in the form of data to be viewed on specific results boards or video walls, located in Assembly Halls, in peripheral areas in the same building or geographically connected via network.
Information may further arrive via Audio/Video signals to be delivered onto Viewing Systems such as Displays or Video Walls. A/V signals may be in various formats and current standards, ranging from simple analog composite signals to Full HDSDI/HDMI digital signals.
The Eurel Electronic Voting System offers various distribution channels where different types of content such as the session audio/video can travel if a system is provided complete with Videorecording and a channel dedicated to voting steps with synoptic voting and the results of the same.
The multimedia platform of the Integrated System for Law-making Assemblies is provided with various application modules that integrate and enhance the offer of communicating and publishing Assembly acts.The Video Assembly application is one of particular interest as it combines all the information arriving from Assemblies and broadcasts it via a simple WebTV specially designed for this purpose.
When the system is provided with the EUGI (Eurel Gateway Interface) the Electronic Voting System can be interconnected to the TCP/IP network for the purpose of creating diverse distribution protected use networks and others for public use.
In all these cases, using the viewing system represents one the major system aspects because it distributes intelligently all the necessary information to all those present, apart from the public and citizens, thus ensuring session transparency.
The advantages offered by the Eurel Electronic Voting System together with the multimedia features follow:
- distributed information,
- transparency of the activities,
- remote use of the signals in different environments from assemblies,
- high-level graphics and user interface personalization.